Technical Game Designer

Funovus is a game development studio based in the United States with team members around the globe. Together we've embraced a remote-working, geo-diverse team and culture. We are looking for people who are fierce, capable, and have a strong desire to make fun and memorable games.


  • Ambition for creating games that reach massive audiences and a constant desire to improve
  • Strong critical thinking and analytical skills; able to work effectively in data-driven environment
  • Able to give and receive critical feedback constructively and gracefully
  • Fluent in at least one game editor (such as Unity, UE5, StarCraft 2 Editor, or Warcraft 3 Editor)
  • Fluent in Lua or a similar scripting language
  • Passion for games, especially casual and midcore mobile games
  • Experience with UI design and implementation a plus


  • Drive the full cycle of game development from research, development, launch, and live ops
  • Design, implement, and iterate on gameplay through rapid prototyping and feedback cycles
  • Design and implement meta game and economy systems; validate results with analytics tools
  • Polish moment-to-moment gameplay experiences with great attention to detail
  • Fast iteration during live operation based on data and user feedback

Job Type: Full-Time
Location: Remote

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