Technical Artist

Funovus is a game development studio based in the United States with team members around the globe. Together we've embraced a remote-working, geo-diverse team and culture. We are looking for people who are fierce, capable, and have a strong desire to make fun and memorable games.


  • 3+ years of experience working as Technical Artist in gaming space
  • Hands on experience with game engine such as Unity, scripting with C# within the Unity environment
  • Experience optimizing real-time 3D-graphics pipeline for mobile platforms
  • Knowledge of creating real-time visual effects sequences
  • Familiar with C#, Unity 3D, real-time VFX, and artistic skills
  • BS or MS degree in design, technical field, or game-related a plus
  • Artistic skills such as drawing or digital painting a plus


  • Create performant graphics shaders for awesome visuals
  • Build asset and communication pipeline between engineering and artist teams

Job Type: Full-Time
Location: Redwood City, California (Relocation support will be provided)

We sponsor CPT/OPT/H1B for international students.

Please send your resume to, and write a brief description about why you’re interested in us.


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